About Us
Bowler Hat Interactive is more than a studio — it’s a collective of creators, historians, and gamers united by a single purpose: to bring the past to life through play. We believe history should be experienced, not just studied, and we craft immersive worlds where authenticity, curiosity, and skill drive every moment.
From the clash of empires to the struggles of warriors defending their homelands, we design experiences that let players step directly into history’s turning points. Our games are built on rigorous research, creative storytelling, and a commitment to fidelity — so that every battle, every choice, and every discovery feels alive and unfiltered.
We’re building more than games; we’re building a community of players who share our passion for history, challenge, and immersion. At Bowler Hat Interactive, the past isn’t a backdrop — it’s the adventure itself.
Jake Rowley
CEO & Founder
Jake Rowley is the CEO and a co-founder of Bowler Hat Interactive, where he leads the studio’s overall strategy and creative direction. With nine years of service in the Canadian Army, including experience as a Corporal and in NCO responsibilities, Jake brings a strong background in leadership, mentoring and team coordination. He has also built and led military-simulation gaming communities and captained a competitive esports team that placed third at the Vienna Invitational. Drawing on his studies in computer engineering, cybersecurity and security-related fields at Conestoga College, Jake founded Bowler Hat Interactive to create historically grounded games that put engaging gameplay and player experience at the forefront.
Who we are:
Dale Munro
COO & Founder
Dale Munro is the COO and a co-founder of Bowler Hat Interactive, responsible for keeping the studio’s operations, production processes and departments working together effectively. His role spans project coordination, administration, company policy, compliance, risk management, workforce development and business continuity, while he also contributes to Forged Fronts as a Creative Director. Dale brings previous experience in gaming-community management, small-scale administration and leadership developed through his time in the Air Cadets. He helped establish Bowler Hat Interactive because Forged Fronts represents the kind of large-scale historical multiplayer game he has always wanted to play but could never quite find.
Steve Law
CFO
Steve Law is the CFO of Bowler Hat Interactive, overseeing the studio’s financial planning, budgeting, forecasting and wider financial management while also contributing to Forged Fronts as a Game Director. Steve has experience running multiple companies and has worked on financial software for major corporate environments, combining a background in software engineering with business and financial management. He holds a doctorate in Computer Science and Artificial Intelligence and also runs Unearthly Entertainment, through which he has experience developing and releasing games. At Bowler Hat Interactive, Steve helps ensure that creative ambition is supported by sustainable financial and commercial planning.
Alex Patterson
CTO & Founder
Alex Patterson is the CTO and a co-founder of Bowler Hat Interactive, overseeing the technical development of Forged Fronts and helping guide the studio’s wider creative and game direction. His work includes coordinating the development team, planning milestones, maintaining game and technical documentation, and helping turn the project’s ambitious multiplayer concepts into practical systems. With experience in programming, community management and independent hobby projects, Alex has developed a particular interest in Unreal Engine development and large-scale game systems. He joined Bowler Hat Interactive because he believes strongly in the team’s vision and the experience it is working to create.
Andres Muro
CMO
Andres Muro is the CMO of Bowler Hat Interactive, leading the studio’s marketing, branding and community-growth strategy. His work has included developing the company’s mission, vision and messaging, coordinating brand assets and merchandise concepts, and helping establish the foundations for future marketing campaigns and public communications. Andres brings strengths in brand identity, customer communication, promotional design, community building and cross-functional collaboration, with experience across tools including Canva, Mailchimp, Salesforce and Google Workspace. Having initially joined the team at Jake’s invitation, he quickly became invested in the project and is committed to helping build both the Forged Fronts community and the Bowler Hat Interactive brand.
Bradley Shipley
CPO
Bradley Shipley is the Chief People Officer at Bowler Hat Interactive, helping build the people, on boarding and workplace foundations needed as the studio grows. His role is developing alongside the company and will increasingly encompass recruitment, workforce planning, employee development, workplace culture and the processes required to support a growing international team. Bradley also brings personal interests in research, history and firearms, which complement the historical focus of Forged Fronts. His focus is on helping Bowler Hat Interactive develop a well-supported team and a strong internal culture as it transitions from an early-stage studio into full production.